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CHI
2006
ACM
15 years 10 months ago
Beyond record and play: backpacks: tangible modulators for kinetic behavior
Digital Manipulatives embed computation in familiar children's toys and provide means for children to design behavior. Some systems use "record and play" as a form ...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii, Jos...
CEC
2005
IEEE
15 years 3 months ago
Sensorimotor experience and its metrics: informational geometry and the temporal horizon
Abstract- We introduce metrics on sensorimotor experience at various temporal scales based on informationtheory. Sensorimotor variables through which the experience of an agent fl...
Chrystopher L. Nehaniv
AAAI
2008
15 years 3 days ago
A Fast Data Collection and Augmentation Procedure for Object Recognition
When building an application that requires object class recognition, having enough data to learn from is critical for good performance, and can easily determine the success or fai...
Benjamin Sapp, Ashutosh Saxena, Andrew Y. Ng

Book
545views
16 years 5 months ago
Artificial Intelligence: A Modern Approach
"Artificial Intelligence (AI) is a big field, and this is a big book. We have tried to explore the full breadth of the field, which encompasses logic, probability, and continu...
Stuart Russell and Peter Norvig
CVPR
2007
IEEE
15 years 11 months ago
Fast Terrain Classification Using Variable-Length Representation for Autonomous Navigation
We propose a method for learning using a set of feature representations which retrieve different amounts of information at different costs. The goal is to create a more efficient ...
Anelia Angelova, Larry Matthies, Daniel M. Helmick...