While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
— This paper analyzes the performance of a system architecture for the Authentication, Authorization, and Accounting (AAA), in a scenario where 3G users generate traffic and invo...
Abstract--We consider the design of multiple-input multipleoutput communication systems with a linear precoder at the transmitter, zero-forcing decision feedback equalization (ZFDF...
In this paper, we present a hierarchical evolutionary approach to hardware/software partitioning for real-time embedded systems. In contrast to most of previous approaches, we app...