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CSEE
2011
Springer
14 years 6 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
CHI
2006
ACM
16 years 3 months ago
Beyond record and play: backpacks: tangible modulators for kinetic behavior
Digital Manipulatives embed computation in familiar children's toys and provide means for children to design behavior. Some systems use "record and play" as a form ...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii, Jos...
134
Voted
KBSE
2009
IEEE
15 years 9 months ago
A Case for Automated Debugging Using Data Structure Repair
—Automated debugging is becoming increasingly important as the size and complexity of software increases. This paper makes a case for using constraint-based data structure repair...
Muhammad Zubair Malik, Khalid Ghori, Bassem Elkara...
WCRE
2003
IEEE
15 years 7 months ago
Toward an environment for comprehending distributed systems
Many modern software systems are often large, distributed, written in more than one programming language, and developed using pre-built components. This paper presents the results...
Maher Salah, Spiros Mancoridis
166
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CP
2003
Springer
15 years 7 months ago
A SAT-Based Approach to Multiple Sequence Alignment
Multiple sequence alignment is a central problem in Bioinformatics. A known integer programming approach is to apply branch-and-cut to exponentially large graph-theoretic models. T...
Steven David Prestwich, Desmond G. Higgins, Orla O...