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134
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VRML
2000
ACM
15 years 8 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
97
Voted
COMPSAC
1998
IEEE
15 years 7 months ago
A Fresh Look at Programming-in-the-Large
Realizing a shift of software engineering towards a component-based approach to software development requires the development of higher level programming systems supporting the de...
Walter Cazzola, Andrea Savigni, Andrea Sosio, Fran...
128
Voted
IWPC
2003
IEEE
15 years 8 months ago
Scaling an Object-Oriented System Execution Visualizer through Sampling
Increasingly, applications are being built by combining existing software components. For the most part, a software developer can treat components as black-boxes. However, for som...
Andrew Chan, Reid Holmes, Gail C. Murphy, Annie T....
CGO
2006
IEEE
15 years 9 months ago
A Cross-Architectural Interface for Code Cache Manipulation
Software code caches help amortize the overhead of dynamic binary transformation by enabling reuse of transformed code. Since code caches contain a potentiallyaltered copy of ever...
Kim M. Hazelwood, Robert S. Cohn
121
Voted
ICSE
1998
IEEE-ACM
15 years 7 months ago
Non-Intrusive Object Introspection in C++: Architecture and Application
We describe the design and implementation of system architecture to support object introspection in C++. In this system, information is collected by parsing class declarations, an...
Tyng-Ruey Chuang, Y. S. Kuo, Chien-Min Wang