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SI3D
2009
ACM
15 years 9 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer
CVPR
2003
IEEE
15 years 7 months ago
Surface Reconstruction via Helmholtz Reciprocity with a Single Image Pair
This paper brings a novel method for three-dimensional reconstruction of surfaces that takes advantage of the symmetry resulting from alternating the positions of a camera and a l...
Peter H. Tu, Paulo R. S. Mendonça
VISUALIZATION
2003
IEEE
15 years 7 months ago
Visually Accurate Multi-Field Weather Visualization
Weather visualization is a difficult problem because it comprises volumetric multi-field data and traditional surface-based approaches obscure details of the complex three-dimen...
Kirk Riley, David S. Ebert, Charles D. Hansen, Jas...
CGF
2008
123views more  CGF 2008»
15 years 2 months ago
Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media
We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo
101
Voted
TVCG
2008
131views more  TVCG 2008»
15 years 2 months ago
Real-Time Adaptive Radiometric Compensation
Recent radiometric compensation techniques make it possible to project images onto colored and textured surfaces. This is realized with projector-camera systems by scanning the pro...
Anselm Grundhöfer, Oliver Bimber