In many real-world object recognition applications, texture plays a very important role. Much research has gone into texture-based segmentation methods, which focus on finding the...
David Van Hamme, Peter Veelaert, Wilfried Philips,...
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
We propose an efficient framework for dynamic cloud rendering. Base on the proposed simplified lighting model, the Shadow Relation Table (SRT) and Metaball Lighting Texture Databa...
This paper introduces an innovative method, Dynamic Local Feature Analysis (DLFA), for human face recognition. In our proposed method, the face shape and the facial texture informa...
Image segmentation remains an important, but hard-to-solve, problem since it appears to be application dependent with usually no a priori information available regarding the image ...