A method of using a texture mapping approach to color scales is described, for the purpose of visualizing continuous field scalar quantities. The technique is most appropriate whe...
This paper presents a model of spatiotemporal variations in a dynamic texture (DT) sequence. Most recent work on DT modelling represents images in a DT sequence as the responses o...
Boosting is a remarkably simple and flexible classification algorithm with widespread applications in computer vision. However, the application of boosting to nonEuclidean, infini...
In this paper, we aim at modeling video sequences that exhibit temporal appearance variation. The dynamic texture model proposed in [6] is effective to model simple dynamic scene...
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...