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ICSR
2004
Springer
15 years 5 months ago
A Metamodel-Based Approach for the Dynamic Reconfiguration of Component-Based Software
Non-stop and highly available applications need to be dynamically adapted to new conditions in their execution environment, to new user requirements or to some situations usually u...
Abdelmadjid Ketfi, Noureddine Belkhatir
DOCENG
2004
ACM
15 years 5 months ago
Supporting virtual documents in just-in-time hypermedia systems
Many analytical or computational applications, especially legacy systems, create documents and display screens in response to user queries “dynamically” or in “real time”....
Li Zhang, Michael P. Bieber, David E. Millard, Vin...
VR
2008
IEEE
113views Virtual Reality» more  VR 2008»
15 years 6 months ago
Mobile Group Dynamics in Large-Scale Collaborative Virtual Environments
We have developed techniques called Mobile Group Dynamics (MGDs), which help groups of people to work together while they travel around large-scale virtual environments. MGDs expl...
Trevor J. Dodds, Roy A. Ruddle
VR
2008
IEEE
188views Virtual Reality» more  VR 2008»
15 years 6 months ago
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphi
In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
SI3D
2012
ACM
13 years 7 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...