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132
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VLDB
2004
ACM
186views Database» more  VLDB 2004»
15 years 9 months ago
Indexing Large Human-Motion Databases
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
SPAA
2003
ACM
15 years 8 months ago
Information gathering in adversarial systems: lines and cycles
In this paper we consider the problem of routing packets to a single destination in a dynamically changing network, where both the network and the packet injections are under adve...
Kishore Kothapalli, Christian Scheideler
WADS
2001
Springer
182views Algorithms» more  WADS 2001»
15 years 8 months ago
On the Complexity of Scheduling Conditional Real-Time Code
Abstract. Many real-time embedded systems involve a collection of independently executing event-driven code blocks, having hard real-time constraints. Portions of such codes when t...
Samarjit Chakraborty, Thomas Erlebach, Lothar Thie...
137
Voted
RTAS
1999
IEEE
15 years 8 months ago
Timing Constraint Remapping to Avoid Time Discontinuities in Distributed Real-Time Systems
In this paper we propose a dynamic constraint transformation technique for ensuring timing requirements in a distributed real-time system possessing periodically synchronized dist...
Minsoo Ryu, Jungkeun Park, Seongsoo Hong
135
Voted
CDC
2009
IEEE
155views Control Systems» more  CDC 2009»
15 years 7 months ago
Efficient and robust communication topologies for distributed decision making in networked systems
Distributed decision making in networked systems depends critically on the timely availability of critical fresh information. Performance of networked systems, from the perspective...
John S. Baras, Pedram Hovareshti
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