Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
In this paper we consider the problem of routing packets to a single destination in a dynamically changing network, where both the network and the packet injections are under adve...
Abstract. Many real-time embedded systems involve a collection of independently executing event-driven code blocks, having hard real-time constraints. Portions of such codes when t...
Samarjit Chakraborty, Thomas Erlebach, Lothar Thie...
In this paper we propose a dynamic constraint transformation technique for ensuring timing requirements in a distributed real-time system possessing periodically synchronized dist...
Distributed decision making in networked systems depends critically on the timely availability of critical fresh information. Performance of networked systems, from the perspective...