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FLAIRS
2011
14 years 7 months ago
Motivational Impacts of a Game-Based Intelligent Tutoring System
iSTART is an intelligent tutoring system (ITS) designed to improve students’ reading comprehension. Previous studies have indicated that iSTART is successful; however, these stu...
G. Tanner Jackson, Danielle S. McNamara
LICS
1997
IEEE
15 years 7 months ago
Games and Definability for System F
We present a game-theoretic model of the polymorphic -calculus, system F, as a fibred category. Every morphism of the model defines an -expanded, -normal form ^ of system F whose...
Dominic J. D. Hughes
EVOW
2010
Springer
15 years 10 months ago
Towards a Generic Framework for Automated Video Game Level Creation
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
Nathan Sorenson, Philippe Pasquier
CDC
2009
IEEE
107views Control Systems» more  CDC 2009»
15 years 8 months ago
Learning approaches to the Witsenhausen counterexample from a view of potential games
— Since Witsenhausen put forward his remarkable counterexample in 1968, there have been many attempts to develop efficient methods for solving this non-convex functional optimiz...
Na Li, Jason R. Marden, Jeff S. Shamma
ATAL
2010
Springer
15 years 4 months ago
Dependence theory via game theory
In the multi-agent systems community, dependence theory and game theory are often presented as two alternative perspectives on the analysis of social interaction. Up till now no r...
Davide Grossi, Paolo Turrini