Sciweavers

13866 search results - page 156 / 2774
» Dynamical Systems Game
Sort
View
SIROCCO
2010
15 years 5 months ago
Towards Network Games with Social Preferences
Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such ...
Petr Kuznetsov, Stefan Schmid
125
Voted
ICPR
2010
IEEE
15 years 9 months ago
Sparse Coding of Linear Dynamical Systems with an Application to Dynamic Texture Recognition
Given a sequence of observable features of a linear dynamical system (LDS), we propose the problem of finding a representation of the LDS which is sparse in terms of a given dict...
Bernard Ghanem, Narendra Ahuja
ACMACE
2006
ACM
15 years 9 months ago
A massively multi-authored mobile surrealist book
In this paper we describe an innovative mobile game in the form a multi-authored book. Based upon the 1920s surrealist technique of “Exquisite Corpse”, the book builds from a ...
William Bamford, Paul Coulton, Reuben Edwards
CSCW
2008
ACM
15 years 5 months ago
A hybrid cultural ecology: world of warcraft in China
We analyze online gaming as a site of collaboration in a digital-physical hybrid. We ground our analysis in findings from an ethnographic study of the online game World of Warcraf...
Silvia Lindtner, Bonnie A. Nardi, Yang Wang 0005, ...
CDC
2010
IEEE
118views Control Systems» more  CDC 2010»
14 years 11 months ago
Randomized sampling for large zero-sum games
Shaunak Dattaprasad Bopardikar, Alessandro Borri, ...