Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
Much recent research has focused on the applications of games with ω-regular objectives in the control and verification of reactive systems. However, many of the game-based model...
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
In the context of pre-Bayesian games we analyze resource selection systems with unknown number of players. We prove the existence and uniqueness of a symmetric safety-level equili...
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...