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AIIDE
2008
15 years 2 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble
GLOBECOM
2008
IEEE
15 years 6 months ago
Evolutionary Game Framework for Behavior Dynamics in Cooperative Spectrum Sensing
—Cooperative spectrum sensing has been shown to greatly improve the sensing performance in cognitive radio networks. However, if the cognitive users belong to different service p...
Beibei Wang, K. J. Ray Liu, T. Charles Clancy
GECCO
2005
Springer
140views Optimization» more  GECCO 2005»
15 years 5 months ago
Intransitivity revisited coevolutionary dynamics of numbers games
Relative fitness, or “evaluation by tests” is one of the building blocks of coevolution: the only fitness information available is a comparison with other individuals in a p...
Pablo Funes, Enrique Pujals
EMMCVPR
2001
Springer
15 years 4 months ago
Matching Free Trees, Maximal Cliques, and Monotone Game Dynamics
—Motivated by our recent work on rooted tree matching, in this paper we provide a solution to the problem of matching two free (i.e., unrooted) trees by constructing an associati...
Marcello Pelillo
JSAC
2008
135views more  JSAC 2008»
14 years 12 months ago
Multi-Stage Pricing Game for Collusion-Resistant Dynamic Spectrum Allocation
In order to fully utilize scarce spectrum resources, dynamic spectrum allocation becomes a promising approach to increase the spectrum efficiency for wireless networks. However, th...
Zhu Ji, K. J. Ray Liu