We introduce four measures for the change of coalitions in social networks. The first one measures the change of the agents in the network over time, The second one measures the ...
Guido Boella, Leendert van der Torre, Serena Villa...
—In this paper, we model and analyze the interactions between secondary users in a spectrum overlay cognitive system as a cognitive MAC game. In this game, each secondary user ca...
Lok Man Law, Jianwei Huang, Mingyan Liu, Shuo-Yen ...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
A brief explanation is given of the language ANISE (Architectural Notions In Service Engineering) that can be used to describe generic services as well as telecommunications servi...