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» Dyslexia and learning computer programming
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CIE
2007
Springer
15 years 5 months ago
Input-Dependence in Function-Learning
In the standard model of inductive inference, a learner gets as input the graph of a function, and has to discover (in the limit) a program for the function. In this paper, we cons...
Sanjay Jain, Eric Martin, Frank Stephan
ITS
1992
Springer
120views Multimedia» more  ITS 1992»
15 years 2 months ago
Distributed Learning Companion System: WEST Revisited
This paper describes a distributed learning system which consists of two connected computers so that students can learn in collaboration and/or competition at different locations. ...
Tak-Wai Chan, I-Ling Chung, Rong-Guey Ho, Wen-Juan...
CG
2006
Springer
15 years 24 days ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White

Book
695views
16 years 6 months ago
The Scheme Programming Language
"Scheme is a general-purpose computer programming language. It is a high-level language, supporting operations on structured data such as strings, lists, and vectors, as well ...
R. Kent Dybvig
82
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ACL
2010
14 years 9 months ago
Dynamic Programming for Linear-Time Incremental Parsing
Incremental parsing techniques such as shift-reduce have gained popularity thanks to their efficiency, but there remains a major problem: the search is greedy and only explores a ...
Liang Huang, Kenji Sagae