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ICPR
2006
IEEE
15 years 11 months ago
Estimating the location of illuminants in realist master paintings Computer image analysis addresses a debate in art history of
In cast-shadow analysis one merely draws a line between each occluder and its associated shadow cast onto a different surface, possibly with wedges indicating precision. In some c...
CVPR
1997
IEEE
15 years 2 months ago
Using Local 3D Structure for Segmentation of Bone from Computer Tomography Images
In this paper we focus on using local 3D structure for segmentation. A tensor descriptor is estimated for each neighbourhood, i.e. for each voxel in the data set. The tensors are ...
Carl-Fredrik Westin, Abhir Bhalerao, Ron Kikinis, ...
EMMCVPR
2007
Springer
15 years 4 months ago
3D Computation of Gray Level Co-occurrence in Hyperspectral Image Cubes
This study extended the computation of GLCM (gray level co-occurrence matrix) to a three-dimensional form. The objective was to treat hyperspectral image cubes as volumetric data s...
Fuan Tsai, Chun-Kai Chang, Jian-Yeo Rau, Tang-Huan...
MM
2006
ACM
115views Multimedia» more  MM 2006»
15 years 3 months ago
Human-centered computing: a multimedia perspective
Human-Centered Computing (HCC) is a set of methodologies that apply to any field that uses computers, in any form, in applications in which humans directly interact with devices o...
Alejandro Jaimes, Nicu Sebe, Daniel Gatica-Perez
CHI
2006
ACM
15 years 10 months ago
Improving accessibility of the web with a computer game
Images on the Web present a major accessibility issue for the visually impaired, mainly because the majority of them do not have proper captions. This paper addresses the problem ...
Luis von Ahn, Shiry Ginosar, Mihir Kedia, Ruoran L...