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ACMACE
2006
ACM
15 years 4 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
CHI
2010
ACM
15 years 3 months ago
vSked: evaluation of a system to support classroom activities for children with autism
Visual schedules—the use of symbols to represent a series of activities or steps—have been successfully used by caregivers to help children with autism to understand, structur...
Sen H. Hirano, Michael T. Yeganyan, Gabriela Marcu...
ACMDIS
2008
ACM
15 years 1 days ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
CHI
2008
ACM
15 years 10 months ago
Informatics at UC Irvine
Computer Science, as a single discipline, can no longer speak to the broad relevance of digital technologies in society. The Department of Informatics in the Donald Bren School of...
Paul Dourish, Gillian R. Hayes, Lilly Irani, Charl...
ICRA
2007
IEEE
165views Robotics» more  ICRA 2007»
15 years 4 months ago
Emotional Architecture for the Humanoid Robot Head ROMAN
— Humanoid robots as assistance or educational robots is an important research topic in the field of robotics. Especially the communication of those robots with a human operator...
Jochen Hirth, Norbert Schmitz, Karsten Berns