: We report about ongoing research in a virtual reality environment where visitors can interact with agents that help them to obtain information, to peform certain transactions and...
Abstract--The world globalization process, the increasing demand of communication and information technologies creates an enormous demand for collaborative applications. Aiming to ...
Application of Virtual Reality (VR) in training and education seems to give excellent promise in providing an alternative “real life” environment in situations where it is imp...
iCamp is an EC-funded research project in the area of Technology Enhanced Learning (TEL) that aims to support collaboration and social networking across systems, countries and disc...
Barbara Kieslinger, Fridolin Wild, Onur Ihsan Arsu...
We have developed and deployed a multimedia museum installation that enables one or several users to interact with and collaboratively explore a 3D virtual environment while simult...
Scott Robertson, Brian Jones, Tiffany O'Quinn, Pet...