This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
While scalable data mining methods are expected to cope with massive Web data, coping with evolving trends in noisy data in a continuous fashion, and without any unnecessary stopp...
Real-world data is never perfect and can often suffer from corruptions (noise) that may impact interpretations of the data, models created from the data and decisions made based on...
Negative selection algorithms for hamming and real-valued shape-spaces are reviewed. Problems are identified with the use of these shape-spaces, and the negative selection algori...
Thomas Stibor, Philipp H. Mohr, Jonathan Timmis, C...