In this paper we introduce the notion that artists should be able to control fluid simulations by providing examples of expected local fluid behavior (for instance, an artist mi...
Alfred Barnat, Zeyang Li, James McCann, Nancy S. P...
Today’s multiprocessor system-on-a-chip (MPSoC) products typically have multiple execution modes, and for each mode, all the products utilize the same task allocation and schedu...
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
Human hair is known to be very difficult to model or reconstruct. In this paper, we focus on applications related to portrait manipulation and take an application-driven approach...
Keystone distortion is a long-standing problem in stereoscopic cinematography. Keystone distortion occurs when a stereoscopic camera toes in to achieve a desirable disparity distr...