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VC
2008
162views more  VC 2008»
14 years 9 months ago
Realization of Seurat's pointillism via non-photorealistic rendering
Photorealistic rendering is one of the oldest and most important research areas in computer graphics. More recently, the concept of nonphotorealistic rendering has been proposed as...
Chuan-Kai Yang, Hui-Lin Yang
GRAPHICSINTERFACE
2008
14 years 11 months ago
Quality scalability of soft shadow mapping
Recently, several soft shadow mapping algorithms have been introduced which extract micro-occluders from a shadow map and backproject them on the light source to approximately det...
Michael Schwarz, Marc Stamminger
MMS
2008
14 years 9 months ago
Mobile cinema: canonical processes for video adaptation
Nowadays, users not only want to watch digital videos on a PC but also use mobile devices to play back multimedia content. Video adaptation algorithms enable the visualization of ...
Stephan Kopf, Wolfgang Effelsberg
MM
2009
ACM
252views Multimedia» more  MM 2009»
15 years 4 months ago
Localizing volumetric motion for action recognition in realistic videos
This paper presents a novel motion localization approach for recognizing actions and events in real videos. Examples include StandUp and Kiss in Hollywood movies. The challenge ca...
Xiao Wu, Chong-Wah Ngo, Jintao Li, Yongdong Zhang
IJCV
2006
299views more  IJCV 2006»
14 years 9 months ago
Graph Cuts and Efficient N-D Image Segmentation
Combinatorial graph cut algorithms have been successfully applied to a wide range of problems in vision and graphics. This paper focusses on possibly the simplest application of gr...
Yuri Boykov, Gareth Funka-Lea