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» Efficient Generation of Object Hierarchies from 3D Scenes
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ICIP
2006
IEEE
15 years 11 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
PG
1999
IEEE
15 years 2 months ago
Automatic Creation of Object Hierarchies for Radiosity Clustering
Using object clusters for hierarchical radiosity greatly improves the efficiency and thus usability of radiosity computations. By eliminating the quadratic starting phase very lar...
Gordon Müller, Stephan Schäfer, Dieter W...
ICIP
2008
IEEE
15 years 4 months ago
Efficient motion estimation under varying illumination
In this paper, we show how to estimate, accurately and efficiently, the 3D motion of a rigid or non-rigid object, and time-varying lighting in a dynamic scene. This is achieved i...
Yilei Xu, Amit K. Roy Chowdhury
ICCV
2009
IEEE
1136views Computer Vision» more  ICCV 2009»
16 years 3 months ago
Robust Graph-Cut Scene Segmentation and Reconstruction for Free-Viewpoint Video of Complex Dynamic Scenes
Current state-of-the-art image-based scene reconstruction techniques are capable of generating high-fidelity 3D models when used under controlled capture conditions. However, th...
Jean-Yves Guillemaut, Joe Kilner and Adrian Hilton
ICIP
2000
IEEE
15 years 11 months ago
Model-Aided Coding of Multi-Viewpoint Image Data
The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
Marcus A. Magnor, Peter Eisert, Bernd Girod