Most occlusion culling algorithms select a subset of suitable occluder planes or geometries to exclude invisible objects from further visualization processing. Preferably these oc...
The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR represe...
We present a novel stereo vision modeling framework that generates approximate, yet physically-plausible representations of objects rather than creating accurate models that are c...
Krishnanand N. Kaipa, Josh C. Bongard, Andrew N. M...
Structural semantics are fundamental to understanding both natural and man-made objects from languages to buildings. They are manifested as repeated structures or patterns and are...
We study the problem of generating plausible interpretations
of a scene from a collection of line segments automatically
extracted from a single indoor image. We show that
we ca...