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» Efficient Multidimensional Sampling
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VC
2008
103views more  VC 2008»
15 years 4 months ago
GPU-based rendering of point-sampled water surfaces
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
TOG
2002
121views more  TOG 2002»
15 years 4 months ago
A rapid hierarchical rendering technique for translucent materials
This paper introduces an efficient two-pass rendering technique for translucent materials. We decouple the computation of irradiance at the surface from the evaluation of scatteri...
Henrik Wann Jensen, Juan Buhler
ICISP
2010
Springer
15 years 3 months ago
Frequency Tracking with Spline Based Chirp Atoms
The tracking of prominent oscillations with time-varying frequencies is a common task in many signal processing applications. Therefore, efficient methods are needed to meet preci...
Matthias Wacker, Miroslaw Galicki, Herbert Witte
143
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CMA
2010
91views more  CMA 2010»
14 years 12 months ago
Numerical approximation of electromagnetic signals arising in the evaluation of geological formations
The integration of complicated oscillatory functions arises in computational electromagnetics when evaluating signals produced by the propagation of electromagnetic radiation thro...
Alexandre Caboussat, G. K. Miers
JMLR
2010
182views more  JMLR 2010»
14 years 11 months ago
Decision Tree for Dynamic and Uncertain Data Streams
Current research on data stream classification mainly focuses on certain data, in which precise and definite value is usually assumed. However, data with uncertainty is quite natu...
Chunquan Liang, Yang Zhang, Qun Song