Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
This paper introduces an efficient two-pass rendering technique for translucent materials. We decouple the computation of irradiance at the surface from the evaluation of scatteri...
The tracking of prominent oscillations with time-varying frequencies is a common task in many signal processing applications. Therefore, efficient methods are needed to meet preci...
The integration of complicated oscillatory functions arises in computational electromagnetics when evaluating signals produced by the propagation of electromagnetic radiation thro...
Current research on data stream classification mainly focuses on certain data, in which precise and definite value is usually assumed. However, data with uncertainty is quite natu...