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» Efficient Texture Representation Using Multi-scale Regions
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ICIP
2010
IEEE
14 years 9 months ago
Monocular Extraction of 2.1D Sketch
The 2.1D sketch is a layered representation of occluding and occluded surfaces of the scene. Extracting the 2.1D sketch from a single image is a difficult and important problem ar...
Mohamed Amer, Raviv Raich, Sinisa Todorovic
SI3D
2010
ACM
14 years 12 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer
3DIM
2005
IEEE
15 years 5 months ago
Gaussian Scale-Space Dense Disparity Estimation with Anisotropic Disparity-Field Diffusion
We present a new reliable dense disparity estimation algorithm which employs Gaussian scale-space with anisotropic disparity-field diffusion. This algorithm estimates edge-preserv...
Jangheon Kim, Thomas Sikora
CBMS
2009
IEEE
15 years 3 months ago
A medical image retrieval framework in correlation enhanced visual concept feature space
This paper presents a medical image retrieval framework that uses visual concepts in a feature space employing statistical models built using a probabilistic multi-class support v...
Md. Mahmudur Rahman, Sameer Antani, George R. Thom...
TDM
2004
202views Database» more  TDM 2004»
15 years 1 months ago
Combining Indexing Schemes to Accelerate Querying XML on Content and Structure
This paper presents the advantages of combining multiple document representation schemes for query processing of XML queries on content and structure. We show how extending the Te...
Georgina Ramírez, Arjen P. de Vries