An algorithm is presented that allows to perform skeletonization of large maps with much lower memory requirements than with the straightforward approach. The maps are divided int...
Albert M. Vossepoel, Klamer Schutte, Carl F. P. De...
In this paper, we address the impact of resource limitations on the operation and performance of the broadcasting and multicasting schemes developed for infrastructureless wireless...
Jeffrey E. Wieselthier, Gam D. Nguyen, Anthony Eph...
We present a novel algorithm for rendering physically-based soft shadows in complex scenes. Instead of casting shadow rays, we place both the points to be shaded and the samples o...
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
We present a new algorithm for minimizing a convex loss-function subject to regularization. Our framework applies to numerous problems in machine learning and statistics; notably,...