This paper presents a method for modelling graphics scenes consisting of multiple volumetric objects. A twolevel hierarchical representation is employed, which enables the reducti...
Tiling is a well known loop transformation used to reduce communication overhead in distributed memory machines. Although a lot of theoretical research has been done concerning th...
Georgios I. Goumas, Nikolaos Drosinos, Maria Athan...
A fully automated architecture for object-based region of interest (ROI) detection is proposed. ROI's are defined as regions containing user defined objects of interest, and ...
- The increase of embedded applications complexity has demanded hardware more flexible while providing higher performance. Reconfigurable architectures and stream processing have b...
Qianming Yang, Nan Wu, Mei Wen, Yi He, Huayou Su, ...
In this paper the problem of fault-tolerant message routing in two-dimensional meshes, with each inner node having 4 neighbors, is investigated. It is assumed that some nodes/links...