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CONCURRENCY
2002
116views more  CONCURRENCY 2002»
14 years 9 months ago
Parallel implementation of the fluid particle model for simulating complex fluids in the mesoscale
Dissipative particle dynamics (DPD) and its generalization - fluid particle model (FPM) - represent the "fluid particle" approach for simulating fluid-like behavior in t...
Krzysztof Boryczko, Witold Dzwinel, David A. Yuen
79
Voted
3DIC
2009
IEEE
146views Hardware» more  3DIC 2009»
15 years 4 months ago
A routerless system level interconnection network for 3D integrated systems
- This paper describes a new architectural paradigm for fully connected, single-hop system level interconnection networks. The architecture is scalable enough to meet the needs of ...
Kelli Ireland, Donald M. Chiarulli, Steven P. Levi...
CSSE
2008
IEEE
15 years 4 months ago
Design and Implementation of the Virtual Machine Constructing on Register
: The technology of virtual machines is widely applied in many fields, such as code transplanting, cross-platform computing, and hardware simulation. The main purpose is to simulat...
Weibo Xie, Fu Ting
EUROPAR
2010
Springer
14 years 9 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
66
Voted
DATE
2004
IEEE
89views Hardware» more  DATE 2004»
15 years 1 months ago
Improved Symoblic Simulation by Dynamic Funtional Space Partitioning
In this paper, we provide a flexible and automatic method to partition the functional space for efficient symbolic simulation. We utilize a 2-tuple list representation as the basi...
Tao Feng, Li-C. Wang, Kwang-Ting Cheng, Chih-Chan ...