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» Efficient triangulation based on 3D Euclidean optimization
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ICPR
2006
IEEE
16 years 24 days ago
Euclidean Reconstruction of Deformable Structure Using a Perspective Camera with Varying Intrinsic Parameters
In this paper we present a novel approach for the 3D Euclidean reconstruction of deformable objects observed by a perspective camera with variable intrinsic parameters. We formula...
Alessio Del Bue, Lourdes de Agapito, Xavier Llad&o...
PAMI
2007
122views more  PAMI 2007»
14 years 11 months ago
Three-Dimensional Surface Mesh Segmentation Using Curvedness-Based Region Growing Approach
—A new parameter-free graph-morphology-based segmentation algorithm is proposed to address the problem of partitioning a 3D triangular mesh into disjoint submeshes that correspon...
Anupama Jagannathan, Eric L. Miller
CAD
2005
Springer
14 years 11 months ago
Optimizing the topological and combinatorial complexity of isosurfaces
Since the publication of the original Marching Cubes algorithm, numerous variations have been proposed for guaranteeing water-tight constructions of triangulated approximations of...
Carlos Andújar, Pere Brunet, Antoni Chica, ...
CVPR
1997
IEEE
15 years 3 months ago
Autocalibration and the absolute quadric
We describe a new method for camera autocalibration and scaled Euclidean structure and motion, from three or more views taken by a moving camera with fixed but unknown intrinsic ...
Bill Triggs
PR
2008
228views more  PR 2008»
14 years 11 months ago
Accurate integration of multi-view range images using k-means clustering
3D modelling finds a wide range of applications in industry. However, due to the presence of surface scanning noise, accumulative registration errors, and improper data fusion, re...
Hong Zhou, Yonghuai Liu