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127
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IPCV
2010
14 years 10 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
116
Voted
ECCV
2006
Springer
16 years 2 months ago
Face Recognition from Video Using the Generic Shape-Illumination Manifold
Abstract. In spite of over two decades of intense research, illumination and pose invariance remain prohibitively challenging aspects of face recognition for most practical applica...
Ognjen Arandjelovic, Roberto Cipolla
92
Voted
MM
2004
ACM
86views Multimedia» more  MM 2004»
15 years 6 months ago
Efficient propagation for face annotation in family albums
In this paper, we propose and investigate a new user scenario for face annotation, in which users are allowed to multi-select a group of photographs and assign names to these phot...
Lei Zhang, Yuxiao Hu, Mingjing Li, Wei-Ying Ma, Ho...
104
Voted
ICCV
2009
IEEE
1075views Computer Vision» more  ICCV 2009»
16 years 5 months ago
LabelMe video: Building a Video Database with Human Annotations
Currently, video analysis algorithms suffer from lack of information regarding the objects present, their interactions, as well as from missing comprehensive annotated video dat...
Jenny Yuen, Bryan Russell, Ce Liu, Antonio Torralb...
149
Voted
TIP
2008
344views more  TIP 2008»
15 years 19 days ago
A Self-Organizing Approach to Background Subtraction for Visual Surveillance Applications
Detection of moving objects in video streams is the first relevant step of information extraction in many computer vision applications. Aside from the intrinsic usefulness of being...
Lucia Maddalena, Alfredo Petrosino