Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
We study a family of implementations for linked lists using finegrain synchronisation. This approach enables greater concurrency, but correctness is a greater challenge than for ...
Viktor Vafeiadis, Maurice Herlihy, Tony Hoare, Mar...
We consider the problem of partitioning, in a highly accurate and highly efficient way, a set of n documents lying in a metric space into k non-overlapping clusters. We augment th...
Filippo Geraci, Marco Pellegrini, Paolo Pisati, Fa...
Careless development of web-based applications results in vulnerable code being deployed and made available to the whole Internet, creating easily-exploitable entry points for the...
Fredrik Valeur, Giovanni Vigna, Christopher Kr&uum...
Traditional studies of routing problems often assumed strict preferences on paths, by eliminating ambiguity in path comparisons, or imposing a priori deterministic tie-breaking. S...