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» Elementary Moves on Triangulations
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77
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ISVC
2007
Springer
15 years 3 months ago
Interactive Glyph Placement for Tensor Fields
Visualization of glyphs has a long history in medical imaging but gains much more power when the glyphs are properly placed to fill the screen. Glyph packing is often performed vi...
Mario Hlawitschka, Gerik Scheuermann, Bernd Hamann
86
Voted
EGH
2003
Springer
15 years 2 months ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
68
Voted
IS4TH
2003
Springer
15 years 2 months ago
Haptic Simulation of a Tool in Contact with a Nonlinear Deformable Body
This paper presents a method to artificially re-create haptic feedback while moving and sliding an arbitrary virtual tool against a virtual deformable body with nonlinear elastic ...
Mohsen Mahvash, Vincent Hayward
ECCV
2010
Springer
15 years 2 months ago
TriangleFlow: Optical Flow with Triangulation-based Higher-Order Likelihoods
Abstract. We use a simple yet powerful higher-order conditional random field (CRF) to model optical flow. It consists of a standard photoconsistency cost and a prior on affine mo...
99
Voted
ICDCS
2002
IEEE
15 years 2 months ago
Geometric Spanners for Wireless Ad Hoc Networks
Abstract—We propose a new geometric spanner for wireless ad hoc networks, which can be constructed efficiently in a distributed manner. It integrates the connected dominating se...
Yu Wang 0003, Xiang-Yang Li