This paper addresses the issue of emergence of robust cooperation among self-interested agents interacting in N-player social dilemma games. A series of graphs are created each ex...
This paper presents a novel algorithm for 3D depth estimation using a particle filter (PFDE - Particle Filter Depth Estimation) in a monocular vSLAM (Visual Simultaneous Localiza...
Abstract— On the one hand, natural phenomena of spontaneous pattern formation are generally random and repetitive, whereas, on the other hand, complicated heterogeneous architect...
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Hegselmann and Krause have developed a simple yet powerful computational model for studying the opinion dynamics in societies of epistemically interacting truth-seeking agents. We...