In this paper, we describe the development of an Embodied Conversational Agent (ECA) implementing the concept of a companion, i.e. an agent supporting the persistent representatio...
Marc Cavazza, Cameron Smith, Daniel Charlton, Li Z...
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
Abstract. Evaluation criteria for conversational CBR (CCBR) systems are important to guide development and tuning of new methods, and to enable practitioners to make informed decis...
Distributed mobile applications operate on devices with diverse capabilities, in heterogeneous environments, where parameters such as processor, memory and network utilisation, are...
Speech Graffiti is a standardized interaction protocol for spoken dialog systems designed to address some common difficulties with ASR. We have proposed a strategy of shaping to h...