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» Employing Simulation to Evaluate Designs: The APEX Approach
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TCIAIG
2010
14 years 6 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
DAC
1997
ACM
15 years 4 months ago
Architectural Exploration Using Verilog-Based Power Estimation: A Case Study of the IDCT
We describe an architectural design space exploration methodology that minimizes the energy dissipation of digital circuits. The centerpiece of our methodology is a Verilog-based ...
Thucydides Xanthopoulos, Yoshifumi Yaoi, Anantha C...
MSWIM
2009
ACM
15 years 6 months ago
Designing an asynchronous group communication middleware for wireless users
We evaluate an asynchronous gossiping middleware for wireless users that propagates messages from any group member to all the other group members. This propagation can either be i...
Xuwen Yu, Surendar Chandra
GRAPHITE
2006
ACM
15 years 5 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
ASYNC
2000
IEEE
86views Hardware» more  ASYNC 2000»
15 years 4 months ago
High-Throughput Asynchronous Pipelines for Fine-Grain Dynamic Datapaths
This paper introduces several new asynchronous pipeline designs which offer high throughput as well as low latency. The designs target dynamic datapaths, both dualrail as well as ...
Montek Singh, Steven M. Nowick