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» End-user Development in a Graphical user Interface Setting
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SI3D
1992
ACM
15 years 7 months ago
Three-Dimensional Widgets
The 3D components of today's user interfaces are still underdeveloped. Direct interaction with 3D objects has been limited thus far to gestural picking, manipulation with lin...
D. Brookshire Conner, Scott S. Snibbe, Kenneth P. ...
CG
2005
Springer
15 years 3 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng
UIST
2005
ACM
15 years 8 months ago
Sensing and visualizing spatial relations of mobile devices
Location information can be used to enhance interaction with mobile devices. While many location systems require instrumentation of the environment, we present a system that allow...
Gerd Kortuem, Christian Kray, Hans-Werner Gellerse...
JSW
2008
101views more  JSW 2008»
15 years 3 months ago
Graphical Mission Specification and Partitioning for Unmanned Underwater Vehicles
- The use of Unmanned Underwater Vehicles (UUVs) has been proposed for several different types of applications including hydrographic surveys (e.g., mapping the ocean floor and exp...
Gary Giger, Mahmut T. Kandemir, John Dzielski
CHI
2004
ACM
15 years 8 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...