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ICCV
2009
IEEE
16 years 4 months ago
Reconstructing Building Interiors from Images
This paper proposes a fully automated 3D reconstruction and visualization system for architectural scenes (interiors and exteriors). The reconstruction of indoor environments fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
SMALLTALK
2007
Springer
15 years 5 months ago
Feature driven browsing
Abstract. Development environments typically present the software engineer with a structural perspective of an object-oriented system in terms of packages, classes and methods. Fro...
David Röthlisberger, Orla Greevy, Oscar Niers...
EUROS
2008
177views Robotics» more  EUROS 2008»
15 years 25 days ago
Eyes-Neck Coordination Using Chaos
Abstract. The increasing complexity of humanoid robots and their expected performance in real dynamic environments demand an equally complex, autonomous and dynamic solution. Our a...
Boris Duran, Yasuo Kuniyoshi, Giulio Sandini
TOG
2012
181views Communications» more  TOG 2012»
13 years 1 months ago
Guided exploration of physically valid shapes for furniture design
Geometric modeling and the physical validity of shapes are traditionally considered independently. This makes creating aesthetically pleasing yet physically valid models challengi...
Nobuyuki Umetani, Takeo Igarashi, Niloy J. Mitra
ICPP
2008
IEEE
15 years 5 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...