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CGI
2000
IEEE
15 years 3 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
HPDC
2000
IEEE
15 years 2 months ago
Automatic Configuration and Run-time Adaptation of Distributed Applications
Increased platform heterogeneity and varying resource availability in distributed systems motivates the design of resource-aware applications, which ensure a desired performance l...
Fangzhe Chang, Vijay Karamcheti
VISSYM
2007
15 years 1 months ago
Viewpoint Selection for Intervention Planning
Viewpoint selection is crucial for medical intervention planning. The interactive exploration of a scene with 3d objects involves the systematic analysis of several anatomic struc...
Konrad Mühler, Mathias Neugebauer, Christian ...
NIPS
2008
15 years 13 days ago
Effects of Stimulus Type and of Error-Correcting Code Design on BCI Speller Performance
From an information-theoretic perspective, a noisy transmission system such as a visual Brain-Computer Interface (BCI) speller could benefit from the use of errorcorrecting codes....
N. Jeremy Hill, Jason Farquhar, Suzanna Martens, F...
VMV
2004
208views Visualization» more  VMV 2004»
15 years 11 days ago
Fourier Volume Rendering on the GPU Using a Split-Stream-FFT
The Fourier volume rendering technique operates in the frequency domain and creates line integral projections of a 3D scalar field. These projections can be efficiently generated ...
Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Ha...