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» Enhancing collaboration in virtual reality applications
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SI3D
2005
ACM
15 years 5 months ago
Geopostors: a real-time geometry / impostor crowd rendering system
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
ERCIM
2007
124views more  ERCIM 2007»
14 years 11 months ago
Cancer Treatment Planning with Grid-Based Technology
sented by abstract mathematical structures, and visualization is used to convert these into pictures. At the core of every simulation is a mathematical model that is evaluated by a...
Robert G. Belleman, Michael Scarpa, Bram Stolk
HAPTICS
2007
IEEE
15 years 6 months ago
Fast and High Precision Volume Haptics
Volume haptics has shown itself an effective way of enhancing precision and speed in interaction with medical or scientific visualization. This paper presents a mixed solver appr...
Karljohan E. Lundin Palmerius
SIGGRAPH
1998
ACM
15 years 3 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
SIGGRAPH
1999
ACM
15 years 4 months ago
Creating a Live Broadcast from a Virtual Environment
“Inhabited Television” combines multiuser virtual environments with television, so that online audience-members can participate in TV shows staged in a virtual world. It is pr...
Chris Greenhalgh, John Bowers, Graham Walker, John...