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» Environment Delay in Haptic Systems
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85
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ICC
2007
IEEE
15 years 6 months ago
Multiple-Access Slightly Frequency-Shifted Reference Ultra-Wideband Communications for Dense Multipath Channels
Abstract— The design of ultra-wideband (UWB) communication systems has proven to be challenging. Coherent systems require a rake receiver with many taps that is difficult to tra...
Qu Zhang, Dennis Goeckel
97
Voted
ORL
2007
66views more  ORL 2007»
15 years 21 hour ago
On polling systems with large setups
Polling systems with large deterministic setup times find many applications in production environments. The present note studies the delay distribution in exhaustive polling syst...
Erik M. M. Winands
96
Voted
UIST
2000
ACM
15 years 4 months ago
System lag tests for augmented and virtual environments
We describe a simple technique for accurately calibrating the temporal lag in augmented and virtual environments within the Enhanced Virtual Hand Lab (EVHL), a collection of hardw...
Colin Swindells, John Dill, Kellogg S. Booth
GI
2004
Springer
15 years 6 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
109
Voted
VRST
2000
ACM
15 years 4 months ago
Interaction, imagination and immersion some research needs
This paper discusses four ways that humans interact with their environments, plus four variables that determine the experience of virtual reality, and also which of the interactio...
Thomas B. Sheridan