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» Environment for Multiprocessor Simulator Development
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CEC
2009
IEEE
14 years 7 months ago
Optimisation of the Beer Distribution Game with complex customer demand patterns
This paper examines a simulation of the Beer Distribution Game and a number of optimisation approaches to this game. This well known game was developed at MIT in the 1960s and has ...
Hongliang Liu, Enda Howley, Jim Duggan
AAMAS
2011
Springer
14 years 4 months ago
Optimizing coalition formation for tasks with dynamically evolving rewards and nondeterministic action effects
We consider a problem domain where coalitions of agents are formed in order to execute tasks. Each task is assigned at most one coalition of agents, and the coalition can be reorg...
Majid Ali Khan, Damla Turgut, Ladislau Böl&ou...
ICASSP
2011
IEEE
14 years 1 months ago
Robust sound field reproduction integrating multi-point sound field control and wave field synthesis
For a reproduced sound field, the competing goals between the listening area and reproduction accuracy in an actual environment is one of the most important problems in sound fi...
Noriyoshi Kamado, Hiroshi Saruwatari, Kiyohiro Shi...
ISCA
2005
IEEE
172views Hardware» more  ISCA 2005»
15 years 3 months ago
An Ultra Low Power System Architecture for Sensor Network Applications
Recent years have seen a burgeoning interest in embedded wireless sensor networks with applications ranging from habitat monitoring to medical applications. Wireless sensor networ...
Mark Hempstead, Nikhil Tripathi, Patrick Mauro, Gu...
DSRT
2003
IEEE
15 years 3 months ago
Real Time Inspection of Hidden Worlds
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...
Alois Ferscha, Markus Keller