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SIGSOFT
2007
ACM
15 years 10 months ago
Programming asynchronous layers with CLARITY
Asynchronous systems components are hard to write, hard to reason about, and (not coincidentally) hard to mechanically verify. In order to achieve high performance, asynchronous c...
Prakash Chandrasekaran, Christopher L. Conway, Jos...
CORR
2008
Springer
127views Education» more  CORR 2008»
14 years 10 months ago
MAPEL: Achieving Global Optimality for a Non-convex Wireless Power Control Problem
Achieving weighted throughput maximization (WTM) through power control has been a long standing open problem in interference-limited wireless networks. The complicated coupling bet...
Liping Qian, Ying Jun Zhang, Jianwei Huang
VISUALIZATION
1999
IEEE
15 years 2 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
ATAL
2010
Springer
14 years 11 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
TSP
2010
14 years 4 months ago
Low complexity equalization for doubly selective channels modeled by a basis expansion
We propose a novel equalization method for doubly selective wireless channels, whose taps are represented by an arbitrary Basis Expansion Model (BEM). We view such a channel in the...
Tomasz Hrycak, Saptarshi Das, Gerald Matz, Hans G....