Sciweavers

1053 search results - page 53 / 211
» Estimating Illumination Direction from Textured Images
Sort
View
133
Voted
ICCV
2003
IEEE
16 years 2 months ago
Appearance Sampling for Obtaining A Set of Basis Images for Variable Illumination
Previous studies have demonstrated that the appearance of an object under varying illumination conditions can be represented by a low-dimensional linear subspace. A set of basis i...
Imari Sato, Takahiro Okabe, Yoichi Sato, Katsushi ...
100
Voted
ICCV
2009
IEEE
14 years 10 months ago
Stereo from flickering caustics
Underwater, natural illumination typically varies strongly temporally and spatially. The reason is that waves on the water surface refract light into the water in a spatiotemporal...
Yohay Swirski, Yoav Y. Schechner, Ben Herzberg, Sh...
93
Voted
PG
2007
IEEE
15 years 6 months ago
Lighting Details Preserving Photon Density Estimation
Standard density estimation approaches suffer from visible bias due to low-pass filtering of the lighting function. Therefore, most photon density estimation methods have been us...
Robert Herzog, Hans-Peter Seidel
72
Voted
SIGGRAPH
1997
ACM
15 years 4 months ago
Orientable textures for image-based pen-and-ink illustration
We present an interactive system for creating pen-and-ink-style line drawings from greyscale images in which the strokes of the rendered illustration follow the features of the or...
Michael Salisbury, Michael T. Wong, John F. Hughes...
112
Voted
SIGGRAPH
2000
ACM
15 years 4 months ago
Illuminating micro geometry based on precomputed visibility
Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...