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» Evaluating Adaptive Feedback in an Educational Computer Game
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EUROPAR
2009
Springer
15 years 4 months ago
Adaptive Peer Sampling with Newscast
Abstract. The peer sampling service is a middleware service that provides random samples from a large decentralized network to support gossip-based applications such as multicast, ...
Norbert Tölgyesi, Márk Jelasity
99
Voted
ALT
2005
Springer
15 years 6 months ago
Defensive Universal Learning with Experts
This paper shows how universal learning can be achieved with expert advice. To this aim, we specify an experts algorithm with the following characteristics: (a) it uses only feedba...
Jan Poland, Marcus Hutter
DIGRA
2005
Springer
15 years 3 months ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
UM
2009
Springer
15 years 4 months ago
Modeling User Affect from Causes and Effects
We present a model of user affect to recognize multiple user emotions during interaction with an educational computer game. Our model deals with the high level of uncertainty invol...
Cristina Conati, Heather Maclaren
77
Voted
CAL
2006
14 years 9 months ago
User-Driven Frequency Scaling
Abstract-- We propose and evaluate User-Driven Frequency Scaling (UDFS) for improved power management on processors that support Dynamic Voltage and Frequency Scaling (DVFS), e.g, ...
Arindam Mallik, Bin Lin, Gokhan Memik, Peter A. Di...