It is well known that both space and the spatial organization play an important role in our work and learning environments as well as in everyday life. There is a definite need fo...
Christos Bouras, Ch. Tegos, V. Triglianos, Thrasyv...
In this paper, we describe the design and evaluation of SMART, an educational system that uses augmented reality for teaching 2nd grade-level concepts, adequate and integrated wit...
: In Collaborative Learning, groups of students work together using traditional and computer-based tools or applications. Participants are continuously moving and reorganizing in g...
Future CSCL technologies are described by the community as flexible, tailorable, negotiable, and appropriate for various collaborative settings, conditions and contexts. This paper...
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...