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CORR
2007
Springer
202views Education» more  CORR 2007»
14 years 11 months ago
Designing a Virtual Manikin Animation Framework Aimed at Virtual Prototyping
: In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks t...
Antoine Rennuit, Alain Micaelli, Claude Andriot, F...
JOCN
2010
123views more  JOCN 2010»
14 years 6 months ago
Human Brain Dynamics Accompanying Use of Egocentric and Allocentric Reference Frames during Navigation
Maintaining spatial orientation while travelling requires integrating spatial information encountered from an egocentric viewpoint with accumulated information represented within ...
Klaus Gramann, Julie Onton, Davide Riccobon, Herma...
PDC
2004
ACM
15 years 5 months ago
Experience clip: method for user participation and evaluation of mobile concepts
This paper describes experiences from using a field testing technique for collecting user experience information for evaluating mobile applications used in everyday life. Our tech...
Minna Isomursu, Kari Kuutti, Soili Väinä...
IVA
2009
Springer
15 years 4 months ago
A Groovy Virtual Drumming Agent
This paper presents an architecture for an intelligent virtual agent that imitates human drumming behaviour. Through imitation, the agent models the user-specific variations that ...
Axel Tidemann, Pinar Öztürk, Yiannis Dem...
ICPR
2010
IEEE
14 years 9 months ago
Adaptive Motion Model for Human Tracking Using Particle Filter
This paper presents a novel approach to model the complex motion of human using a probabilistic autoregressive moving average model. The parameters of the model are adaptively tun...
Mohammad Hossein Ghaeminia, Amir Hossein Shabani, ...