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» Evaluating user experiences in games
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AVI
2006
14 years 11 months ago
Evaluating information visualization applications with focus groups: the CourseVis experience
This paper reports our experience of evaluating an application that uses visualization approaches to support instructors in Web based distance education. The evaluation took place...
Riccardo Mazza
102
Voted
CIKM
2009
Springer
14 years 7 months ago
Interactive relevance feedback with graded relevance and sentence extraction: simulated user experiments
Research on relevance feedback (RFB) in information retrieval (IR) has given mixed results. Success in RFB seems to depend on the searcher's willingness to provide feedback a...
Kalervo Järvelin
INTETAIN
2005
Springer
15 years 3 months ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...
FUNGAMES
2010
14 years 8 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
ACMACE
2007
ACM
15 years 1 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...