Sciweavers

1700 search results - page 37 / 340
» Evaluating user experiences in games
Sort
View
ISMIR
2005
Springer
120views Music» more  ISMIR 2005»
15 years 3 months ago
User Evaluation of a New Interactive Playlist Generation Concept
Selecting the ‘right’ songs and putting them in the ‘right’ order are key to a great music listening or dance experience. ‘SatisFly’ is an interactive playlist generat...
Steffen Pauws, Sander van de Wijdeven
UIST
1995
ACM
15 years 1 months ago
An Experimental Evaluation of Transparent User Interface Tools and Information Content
The central research issue addressed by this paper is how we can design computer interfaces that better support human attention and better maintain the fluency of work. To accompl...
Beverly L. Harrison, Gordon Kurtenbach, Kim J. Vic...
NETGAMES
2003
ACM
15 years 3 months ago
Mobility and stability evaluation in wireless multi-hop networks using multi-player games
Plenty of work was contributed in the field of protocol design and performance evaluation of multi-hop networks. It is generally accepted that mobility has a huge impact on the p...
Frank H. P. Fitzek, Leonardo Badia, Michele Zorzi,...
JDCTA
2010
160views more  JDCTA 2010»
14 years 4 months ago
Learning and Decision Making in Human During a Game of Matching Pennies
To gain insights into the neural basis of such adaptive decision-making processes, we investigated the nature of learning process in humans playing a competitive game with binary ...
Jianfeng Hu, Xiaofeng Li, Jinghai Yin
FUNGAMES
2008
14 years 10 months ago
Developing an Adaptive Memory Game for Seniors
This paper describes the development of a game application for seniors to train their memory and learning abilities. From an initial co-discovery evaluation participants were found...
Elly Zwartkruis-Pelgrim, Boris E. R. de Ruyter