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» Evaluation Issues in Autonomic Computing
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GROUP
2009
ACM
15 years 4 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
CHI
2006
ACM
15 years 10 months ago
Being watched or being special: how I learned to stop worrying and love being monitored, surveilled, and assessed
This paper explores the relationship between display of feedback (public vs. private) by a computer system and the basis for evaluation (present vs. absent) of that feedback. We e...
Erica Robles, Abhay Sukumaran, Kathryn Rickertsen,...
ICCV
2001
IEEE
15 years 12 months ago
The Variable Bandwidth Mean Shift and Data-Driven Scale Selection
We present two solutions for the scale selection problem in computer vision. The rst one is completely nonparametric and is based on the the adaptive estimation of the normalized ...
Dorin Comaniciu, Visvanathan Ramesh, Peter Meer
INFOCOM
2002
IEEE
15 years 3 months ago
Optimal Configuration of OSPF Aggregates
—Open Shortest Path First (OSPF) is a popular protocol for routing within an autonomous system (AS) domain. In order to scale for large networks containing hundreds and thousands...
Rajeev Rastogi, Yuri Breitbart, Minos N. Garofalak...
FSTTCS
2008
Springer
14 years 11 months ago
Banach-Mazur Games on Graphs
We survey determinacy, definability, and complexity issues of Banach-Mazur games on finite and infinite graphs. Infinite games where two players take turns to move a token thro...
Erich Grädel