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ICALT
2010
IEEE
15 years 6 months ago
Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics
Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...
MMS
2006
15 years 4 months ago
A platform for virtual collaboration spaces and educational communities: the case of EVE
This paper presents the design, implementation and evaluation of EVE Community Prototype, which is an educational virtual community aiming to meet the requirements of a Virtual Col...
Christos Bouras, Eri Giannaka, Alexandros Panagopo...
AIR
2004
98views more  AIR 2004»
15 years 4 months ago
Further Experiments on Collaborative Ranking in Community-Based Web Search
As the search engine arms-race continues, search engines are constantly looking for ways to improve the manner in which they respond to user queries. Given the vagueness of Web sea...
Jill Freyne, Barry Smyth, Maurice Coyle, Evelyn Ba...
TPDS
2002
118views more  TPDS 2002»
15 years 4 months ago
A Study of Adaptive Forward Error Correction for Wireless Collaborative Computing
This paper addresses the problem of reliably multicasting Web resources across wireless local area networks (WLANs) in support of collaborative computing applications. An adaptive ...
Philip K. McKinley, Chiping Tang, Arun P. Mani
159
Voted
CLEIEJ
2010
15 years 2 months ago
Synchronous versus Asynchronous interaction between users of two collaborative tools for the production of Use Cases
The performance of requirement engineers in the production of Use Cases is analyzed and compared using a collaborative editor in synchronous mode versus one in asynchronous mode, ...
Carlos M. Fuenzalida, Hector B. Antillanca